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1. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Chance Ravinne wrote: The fact that it's "stupid" is why people like it! Plus because it's looked so down on, you get a huge ego boost for using it. If you lose, you can tell yourself, "Well I hull tanked, what did I expect?" If you win, "L...
- by Wild Things - at 2015.06.22 03:27:12
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2. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Sard Caid wrote: Given the tracking bonus and and dedication to armor / hull tanking, why not swap a midslot to a lowslot? For active tanking the Hecate would see better gank / tank potential while paying cost in tackle capacity, a blow softene...
- by Wild Things - at 2015.06.22 03:16:28
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3. Sticky:[Carnyx] The Jackdaw - in Player Features and Ideas Discussion [original thread]
I'm concerned about the possible large fleet application of these compared to the other T3D's. I'd really like to see the raw HP bonus reconsidered and possibly changed to a shield boost amount bonus if you're still keen on having it be extremely ...
- by Wild Things - at 2015.05.10 02:05:00
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4. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Wild Things wrote: I'd also love to see the agility nerf you talked about on the o7 show! All in all, fantastic job recognizing a problem and taking steps to balance it in a timely manner. Love the direction the team...
- by Wild Things - at 2015.04.02 01:04:48
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5. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
Suitonia wrote: Wild Things wrote: What's the reasoning behind buffing the cap and shield regen? Seems stupid to me. Passive svipul is already OP, and both ships are prime examples of capacitor creep. I'd also like to see the agility nerf y...
- by Wild Things - at 2015.04.02 00:55:20
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6. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
What's the reasoning behind buffing the cap and shield regen? Seems stupid to me. Passive svipul is already OP, and both ships are prime examples of capacitor creep. I'd also like to see the agility nerf you talked about on the o7 show... All in...
- by Wild Things - at 2015.04.02 00:09:57
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7. MicroGang Help - in My EVE [original thread]
Odracir Atosc wrote: Dear chessur your're so full of **** . Flying Omen Navy issues with booster support ,reaching 4k m/s, while killing tec1 frigs being flown by brave newbie pilots hardly qualifies you to consider your self as an expert. At...
- by Wild Things - at 2015.03.27 04:14:10
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8. Prototype: Dojos - in Player Features and Ideas Discussion [original thread]
Any chance of an update on this? Definitely still a lot of interest in the tournament community and beyond.
- by Wild Things - at 2015.03.03 18:49:55
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9. Sticky:Dev Blog: Alliance Logos & You - Clarification on submission... - in EVE Information Portal [original thread]
Soooo, can we have an update on the process? It's been a little while.
- by Wild Things - at 2015.01.18 02:37:22
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10. [Video] Clash of the Empires (Empire PVP) - in My EVE [original thread]
xa xa xa 1like=1pray
- by Wild Things - at 2014.11.05 02:36:57
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11. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
Seriously? This is so disgustingly uncreative.
- by Wild Things - at 2014.10.27 15:53:40
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12. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Jayne Fillon wrote: Agreed. Why not make the HIC prevent stargate jumps for ALL ships, not just Capitals? This kills the gatecrash. Awful idea.
- by Wild Things - at 2014.10.16 14:02:00
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13. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
I do hope that this isn't the only change to DICs and HICs in this patch. Scripted HIC points need to prevent caps from taking gates, otherwise fighting on a gate in lowsec is going to get even more frustrating than it already is. Good changes o...
- by Wild Things - at 2014.10.16 11:48:00
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14. WTS 36m SP T2 Siege Nag, Loki, Vargur - in Character Bazaar [original thread]
retracted
- by Wild Things - at 2014.10.03 05:51:00
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15. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Great changes, even better tears. Gò¦( -í-¦ -£-û -í-¦ )püñGöÇGöÇGÿå REMOVE JUMP DRIVE You can't have significant change to nullsec without significant sacrifices being made. From a game mechanics standpoint every single one of these proposed cha...
- by Wild Things - at 2014.10.01 18:49:00
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16. Announcement:Caldari Navy Manhunt - Event Details, Prize Breakdown &... - in Live Events Discussion [original thread]
Hamarkon Isloan wrote: Maybe these events might be a cover for CCP reimbursing PL for throwing away their titan fleet in BR and giving CCP some publicity. 14/88
- by Wild Things - at 2014.04.13 18:36:00
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17. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
Every single one of you bads arguing over the pve application of the gila are doing it wrong.
- by Wild Things - at 2014.04.08 19:39:00
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18. Sticky:[Summer 2014] Pirate Faction Cruisers - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hope this makes you Angel fans more excited Mach solo roaming is gonna be back! Consider doing something for other battleships in terms of warp/align speed, because it's really the limiting factor in why you don't see peopl...
- by Wild Things - at 2014.04.08 19:11:00
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19. Gorski Car for CSM 9 - in Jita Park Speakers Corner [original thread]
Flyinghotpocket wrote: * wrong if there is 3 logi people in fleet of 20 everybody can be prelocked. *end of cycle reps dont mean anything since they all have to chew through shields plenty of warning * *let me no when you break 300 kills then ...
- by Wild Things - at 2014.03.20 19:44:00
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20. Gorski Car for CSM 9 - in Jita Park Speakers Corner [original thread]
Flyinghotpocket wrote: cant out play logi if your going into them and they have 10-20 people in fleet and everybody is already prelocked your screwed easier against armor than shield? are you cnile? it is easier to outplay shields than armor. ...
- by Wild Things - at 2014.03.20 16:48:00
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